Pixar Where Maths Applied

Pixar 3D uses all the Math from Primary schools (Arithmetic + – × / ) to Secondary schools  (Trigonometry,  Analytic geometry) to Undergraduate (Affine Geometry, Linear Algebra, Calculus, Group Symmetry …)

Pixar: The math behind the movies – Tony DeRose:

Math and Movies (Animation at Pixar) – Numberphile: “EigenAnalysis”

Demo: Geri’s Game Pixar:

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